However, I believe SE may have let it get to their head in the latest round of "adjustments"
For a while now Beast Blood has been a viable source of some steady income for many players who lack the time to make gil in other ways.
In the Monday update however, SE has decided to nerf the npc sale price from over 700 gil down to slighly under 300 gil per blood. Effectively killing the efficiency of this type of farming. They also did this to bird blood essentially.
Now because of the low level of leeches for bird blood many rmt's just worked this area 24hrs a day to create gil for them to sell, so I understand this. However, wtf is up with messing with the beast blood....
This is dropped of a high enough level mob where its only remotely effective to farm these once you have a lvl 68 job; and even then only certain jobs can make it very viable. And in all my time and my friends time of farming this area never once did we see anyone that resembled a RMT. So all SE has done is eliminate an honest gil source from their dedicated players.
Here's what was so great about bat farming
1. Decent income
(30k per half hour) Yeah its not a lucky bcnm drop but its consistent and can finance many in game activities with minimal time waste
2. It only took 30 minutes!!!
For the player that has limited time (unlike many who someone seem to have damn near 24 hour a day to play) this was a godsend. Okay you only can play a few times a week for maybe 4-5 hours each time, great, do your activities and do a bat run to end the night and you can keep your gil pile slowly growing
3. No RMT competition.
The only competition was potentially other players, but you know what. Im fine competing with real people who play the game for the same reason i do... fun...not some fucking sweat shop rmt that is trying to abuse my leisure time for their own profit, im already paying SE for my liesure time...why should i pay some bitch RMT (in time spent)
4. Convient Location:
It was a mere teleport away, and better yet the farming area was right next to the teleport.
5. Player support capacity
This area could reasonably support 3-4 farmers and you could still make it worth while. Most farms can't boast that.
Well needless to say, I was very upset after reading about this in the update and for the first time in a long time...really didnt want to play ffxi...and that makes me sad.